Below is a curated selection of my writing for your reference. I have been writing about games for the past six years, three of them for SUPERJUMP Magazine. I have over a decade of professional communications experience.
Writing for SUPERJUMP Magazine:
- Echoes of Wisdom and the Resonance of Power – A feature exploring the concept of Legend of Zelda: Echoes of Wisdom being a family-friendly primer on the abuse and corruption of power, and its far-reaching effects on a populace.
- Disco Never Dies – A piece walking the line of creative writing and journalism in a world that won’t see Disco Elysium 2, and yet hope is on the horizon. Written in the style of Disco Elysium protagonist Harry Du Bois’ mind.
- Final Fantasy XVI’s Metaphorical Double-Edged Sword – An essay on how Final Fantasy XVI’s pacing plays both to its detriment and its success.
- Jedi: Survivor’s Character Customization Makes Perfect Narrative Sense – A short justification for why Star Wars: Jedi Survivor’s character customization system compliments the story it tells.
- How To Be Evil in RPGs When You’re a Chronic Goody-Two-Shoes – For those who struggle being the bad guy in games like Baldur’s Gate 3, Mass Effect, and Star Wars: Knights of the Old Republic.
- Remnant II: All the Small Things – An essay highlighting the thoughtful world-building of Remnant II, specifically showing appreciation to small details created with care.
I did a game jam for the first time in September 2025! Developed solo and published on itch.io.
- Neverstill Village – A short narrative adventure with basic customization and related branching dialogue options.
Other writing:
- Inspired by Books to Game: Iconoclasts / Darkest Dungeon – When a book series and a game have such similar flavor that they could be in the same world.
- Must-play PS4 Games That Must Still Be Played – A short spoiler-free selection of essentials.
- Mortal Shell Has No Photo Mode Boundary – for Fun’s Sake Don’t Abuse It – An untethered photo mode may ruin the Soulslike experience.
- The Time For a Good Avatar: The Last Airbender Video Game Is Upon Us – Written as the Avatar zeitgeist was only just starting to reemerge.
SuperJump Magazine’s Games of the Year – An annual article celebrating the writers’ top games of that year (up to three). My contributions thus far are linked below: